Bloodless WIP on new visuals
Bloodless (2019 Jam edition) » Devlog
We're redesigning the whole stuff, all the visuals are being made from scratch to focus on a more realistic approach without letting go the whole 2-bit aesthetics... WIP on the dither light effect, props, and colors... For comparison with the older versions checkout our social media pages;
@pointnsheep on Twitter | https://twitter.com/pointnsheep
@pointnsheep on Facebook | https://www.facebook.com/pointnsheep
@pointnsheep on Instagram | https://www.instagram.com/pointnsheep/
Get Bloodless (2019 Jam edition)
Bloodless (2019 Jam edition)
Action game about a swordless ronin countering his foes (Ludum Dare 45)
Status | Prototype |
Authors | Point N' Sheep, Danilo Freire, Renato Skhar, AntonioHR, Leona, Délio, TryAn²gle, Filipeagb |
Genre | Action |
Tags | 1-bit, 2D, Fast-Paced, Hack and Slash, Ludum Dare 45, Minimalist, one-button, Pixel Art, Retro |
Accessibility | One button |
More posts
- 1 year of Bloodless: Visual comparisonOct 07, 2020
- Bloodless Dithering-Light SystemOct 01, 2020
- Bloodless new protagonist walk-cycleSep 18, 2020
- Bloodless dithering lights + color experimentSep 11, 2020
- Bloodless swordless protagonist evolutionJul 31, 2020
- Experimenting with dithering light effectsJul 22, 2020
- New enemy WIPJul 17, 2020
- WIP visuals on our Feudal Japan inspired Action-Adventure game BloodlessJun 24, 2020
- Bloodless is being redesigned to a full-releaseMay 11, 2020
Leave a comment
Log in with itch.io to leave a comment.