Bloodless is being redesigned to a full-release
Bloodless (2019 Jam edition) » Devlog
We're at Point N' Sheep game studio are happy to announce that our game Bloodless is being redesigned from sketch. The game originated from an online game jam called Ludum Dare months ago.
During that time we absorbed all the feedbacks, repercussions of the game and internal ideas aiming to redesign the game from an action-arcade-like game to an action-adventure inspired by games like Hyperlight-Drifter (in terms of navigation) and souls-like ( in terms of combat).
We chose itch io as our main place to share updates and test versions for collecting feedback, since the community has always supported us. We will be sharing updates in the coming weeks! Stay tuned.
Files
2.0.2-Bloodless.zip 9.3 MB
Apr 08, 2020
Get Bloodless (2019 Jam edition)
Bloodless (2019 Jam edition)
Action game about a swordless ronin countering his foes (Ludum Dare 45)
Status | Prototype |
Authors | Point N' Sheep, Danilo Freire, Renato Skhar, AntonioHR, Leona, Délio, TryAn²gle, Filipeagb |
Genre | Action |
Tags | 1-bit, 2D, Fast-Paced, Hack and Slash, Ludum Dare 45, Minimalist, one-button, Pixel Art, Retro |
Accessibility | One button |
More posts
- 1 year of Bloodless: Visual comparisonOct 07, 2020
- Bloodless Dithering-Light SystemOct 01, 2020
- Bloodless new protagonist walk-cycleSep 18, 2020
- Bloodless dithering lights + color experimentSep 11, 2020
- Bloodless WIP on new visualsSep 09, 2020
- Bloodless swordless protagonist evolutionJul 31, 2020
- Experimenting with dithering light effectsJul 22, 2020
- New enemy WIPJul 17, 2020
- WIP visuals on our Feudal Japan inspired Action-Adventure game BloodlessJun 24, 2020
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